Here's the technique list, sorted by character, and with extra information wherever I think it belongs. Before getting to the list, here are a few terms, some borrowed from the JP version, that I use throughout the page:
Damage Types | |
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体 | Inflicts physical damage (or is at least considered physical for counterattacks). The kanji means "body", and seems appropriate enough. |
天 | Inflicts damage of Crono's element. Means "sky" or "heaven", not "lightning". |
水 | Inflicts damage of Marle and Frog's element. Means "water". |
火 | Inflicts damage of Lucca's element. Means "fire". |
冥 | Inflicts damage of Magus's element. Means "dark". |
※ | Inflicts non-elemental magical damage. |
N/A | Doesn't target enemies. |
- | Undetermined. |
Targetting | |
Self | Only the user. |
Ally | Any single ally. |
Allies | All allies. |
Enemy | Any single enemy. |
Enemies | All enemies. |
Zone | The target enemy and all enemies close to it. |
Near | All enemies near the user. |
Ray | All enemies along the ray from the user through the target enemy, even those beyond it. |
Line | The target enemy and all enemies between it and the user. |
Horizontal | All enemies along the horizontal line through the target. |
Contents | ||||||
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Crono | Marle | Lucca | Robo | Frog | Ayla | Magus |
2-Person | 3-Person | |||||
My biggest gripe with the NA version lies in the descriptions. Note that every JP description plainly states the element (for magic attacks) and is fairly clear about the effect range. Not so in the NA version. While the damage type for most skills is apparent enough from the name, some aren't, and the NA descriptions typically leave you guessing. "Slash attack"? "Damage enemies in bomb area"? "Rocket Roll multi-attack"? What do those tell you about the damage type? Effect ranges can be just as bad, with several attacks described as "multiple" in a game that has numerous types of multiple targeting, and some, like "Ultimate Laser", that don't so much as mention an effect range. Then there are the ones that essentially just repeat the technique name, like "Attack enemy w/ Spire" and "Attack w/ Gatling Kick". Marle and Lucca's cooperative techniques are possibly the worst, combining all three failures into the most uninspired descriptions the game has. The first one is "Attack enemies w/ Antipode" and fails to mention the damage type, the range, or really anything beyond the technique name (which the name already tells you) and the fact that it's an attack. The other two are even worse, merely tacking a number onto the first one without any other indication of increasing power, and there's absolutely no indication that the third variant targets all enemies rather than a zone. Come on, is that really the best they could do?
Crono's Techniques | |||
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かいてんぎり 飛びこみまわりにいる敵をきる |
Whirlslash Leap in and slice nearby enemies |
Cyclone Spin-cut nearby enemies |
MP: 2 Type: 体 Hits: Zone |
It took me a while, back when I started, to figure out what the ぎり (giri) in all these attack names is, but it's actually quite simple. Take the verb 切る (kiru), or any of the varients that mean aproximately "to cut", noun-ify as 切り (kiri), and then tack it onto another word for the pronounciation shift to 'giri'. That's right, it just means "cut", or "slash", which sounds better IMO. |
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かまいたち かまいたちを飛ばして攻撃/天 |
Whirlwind Slash Let a whirlwind slash fly to attack / Sky |
Slash Slash attack |
MP: 2 Type: 天 Hits: Ray |
かまいたち is listed in my dictionary as a cut caused by a whirlwind. I've seen several attacks with this name in various anime and video games, and they all involve extremely violent winds that have a tendency to rip things to shreds. A Japanese-Japanese dictionary I checked refers to a phenomenon (usually occuring in extreme cold) in which the vacuum caused by tiny whirlwinds cuts the body like a scythe, even without anything solid touching it. |
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★サンダー 敵単体にかみなりの魔法/天 |
★Thunder Thunder magic on an enemy / Sky |
★Lightning Attack using Lightning |
MP: 2 Type: 天 Hits: Enemy |
Crono must visit Spekkio at the Farthest Reaches of Time and unlock the ability to use magic to learn ★Thunder. |
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ぜんりょくぎり 敵単体にきりこみ2倍ダメージ |
Full-Power Slash Slice into an enemy, 2x damage |
Spincut 2x damage |
MP: 4 Type: 体 Hits: Enemy |
★サンダガ 敵全体にかみなり魔法/天 |
★Thundaga Thunder magic on all enemies / Sky |
★Lightning2 Strikes all enemies |
MP: 8 Type: 天 Hits: Enemies |
Crono is the only magic-user to get the strike-all attack spell as the fifth technique instead of the sixth. |
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★レイズ 味方単体の戦闘不能をなおす |
★Raise Cure an ally's incapacitation |
★Life Bring ally back to life |
MP: 10 Type: N/A Hits: Ally |
HP restored is exactly 10 times Crono's magic power. |
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みだれぎり 敵単体に4連続攻撃 |
Wild Slash Series of four attacks on an enemy |
Confuse Attack enemy w/ Confuse 4 times |
MP: 12 Type: 体 Hits: Enemy |
★シャイニング 敵全体にせいなる最強魔法/天 |
★Shining Ultimate holy magic on all enemies / Sky |
★Luminaire Ultimate damage on all enemies |
MP: 20 Type: 天 Hits: Enemies |
At equal level and magic power, Crono's ★Shining is stronger than either Lucca's ★Flare or Magus's ★Dark Matter. The JP version states outright what I had long suspected: This is supposed to be a holy attack spell. |
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Marle's Techniques | |||
オーラ 味方単体にHP回復/小 |
Aura Recover HP for an ally / Small |
Aura Restore ally's HP (Some) |
MP: 1 Type: N/A Hits: Ally |
ちょうはつ 敵単体をこんらんさせる |
Provoke Confuse an enemy |
Provoke Confuse enemy |
MP: 1 Type: - Hits: Enemy |
★アイス 敵単体に氷の魔法/水 |
★Ice Ice magic on an enemy / Water |
★Ice Attack enemy w/ Ice |
MP: 2 Type: 水 Hits: Enemy |
Marle must visit Spekkio at the Farthest Reaches of Time and unlock the ability to use magic to learn ★Ice. |
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★ケアル 味方単体にHP回復/中 |
★Cure Recover HP for an ally / Mid |
★Cure Heal ally (More) |
MP: 2 Type: N/A Hits: Ally |
★ヘイスト 味方単体の行動待ち時間を1/2 |
★Haste Halve an ally's action wait time |
★Haste Cut ally's wait time by 1/2 |
MP: 6 Type: N/A Hits: Ally |
...by causing Haste status, also provided by wearing a Haste Helm. |
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★アイスガ 敵全体に氷の魔法/水 |
★Icega Ice magic on all enemies / Water |
★Ice 2 Damage all enemies w/ Ice 2 |
MP: 8 Type: 水 Hits: Enemies |
★ケアルガ 味方単体のHP回復/大 |
★Curega Recover HP for an ally / Large |
★Cure 2 Heal ally (Full) |
MP: 5 Type: N/A Hits: Ally |
The NA version is mistaken. Though the spell is quite powerful, it still depends on magic power and won't always fully heal unless Marle's magic power is high enough (around 40?). |
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★アレイズ 味方単体の戦闘不能+HP全回復 |
★Araise Cure an ally's incapacitation + recover all HP |
★Life 2 Revive & restore all HP |
MP: 20 Type: N/A Hits: Ally |
Lucca's Techniques | |||
かえんほうしゃ 直線上のすべての敵に火炎攻撃/火 |
Flame Emission Flame attack on all enemies on a line / Fire |
Flame Toss Hit all enemies on a line |
MP: 1 Type: 火 Hits: Line |
さいみんおんぱ 敵全体を眠らせる |
Hypno Soundwave Put all enemies to sleep |
Hypno Wave Put enemies to sleep |
MP: 1 Type: - Hits: Enemies |
★ファイア 敵単体に火の魔法/火 |
★Fire Fire magic on an enemy / Fire |
★Fire Fire damage / one enemy |
MP: 2 Type: 火 Hits: Enemy |
Lucca must visit Spekkio at the Farthest Reaches of Time and unlock the ability to use magic to learn ★Fire. |
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ナパームボム 円はんいの敵にボム/火 |
Napalm Bomb Bomb enemies in a radius / Fire |
Napalm Damage enemies in bomb area |
MP: 3 Type: 火 Hits: Zone |
★プロテクト 味方単体に物理防御力を上げる |
★Protect Raise an ally's physical defense |
★Protect Ups ally's phys. def. |
MP: 6 Type: N/A Hits: Ally |
...by causing Protect status, also provided by wearing a Protect Helm or using a Protect Ball. |
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★ファイガ 敵全体に火の魔法/火 |
★Figa Fire magic on all enemies / Fire |
★Fire 2 Fire damage / all enemies |
MP: 8 Type: 火 Hits: Enemies |
メガトンボム 円はんいの敵に超ボム/火 |
Megaton Bomb Ultrabomb enemies in a radius / Fire |
Mega Bomb Damage enemies in bomb area |
MP: 15 Type: 火 Hits: Zone |
★フレア 敵全体に最強火炎魔法/火 |
★Flare Ultimate flame magic on all enemies / Fire |
★Flare Strongest Fire magic attack |
MP: 20 Type: 火 Hits: Enemies |
Robo's Techniques | |||
ロケットパンチ 敵単体にパンチを飛ばして攻撃 |
Rocket Punch Let a punch fly to attack an enemy |
RocketPunch Punch enemy |
MP: 1 Type: 体 Hits: Enemy |
ケアルビーム 味方単体にHP回復/小 |
Cure Beam Recover HP for an ally / Small |
Cure Beam Resotre ally's HP (Some) |
MP: 2 Type: N/A Hits: Ally |
かいてんレーザー 敵全体に回転レーザー攻撃/冥 |
Laser Whirl Whirling laser attack on all enemies / Dark |
Laser Spin Laser Spin / all enemies |
MP: 3 Type: 冥 Hits: Enemies |
ロボタックル 敵単体に体当たり攻撃 |
Robo Tackle Bodyslam attack on an enemy |
Robo Tackle Tackle enemy |
MP: 4 Type: 体 Hits: Enemy |
Robo Tackle is unusual in that Robo's equipped weapon doesn't affect the damage. Only his level and power matter. |
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ヒールビーム 味方全体にHP回復/小 |
Heal Beam Recover HP for all allies / Small |
Heal Beam Restore all allies' HP (Some) |
MP: 3 Type: N/A Hits: Allies |
マシンガンパンチ 敵単体に連続パンチ攻撃 |
Machine Gun Punch Series of punch attacks on an enemy |
Uzzi Punch Hit enemy w/ Multi-Punch |
MP: 12 Type: 体 Hits: Enemy |
サークルボム 自分のまわりの敵に熱炎攻撃/火 |
Circle Bomb Searing flame attack on enemies around self / Fire |
Area Bomb Damage enemy w/ Meltbeam |
MP: 14 Type: 火 Hits: Near |
エレキアタック 敵全体にフルパワー電撃攻撃/天 |
Elec Attack Full-power electric shock attack on all enemies / Sky |
Shock Damage all enemies w/ Max Shock |
MP: 17 Type: 天 Hits: Enemies |
Frog's Techniques | |||
ベロロン ベロでなめて味方単体に回復/小 |
Slurp Lick with tongue to recover HP for an ally / Small |
Slurp Restore ally's HP (Some) |
MP: 1 Type: N/A Hits: Ally |
ベロ (BERO) is slang for tongue. ロン (RON) is probably supposed to be a licking noise. Put the two together, and.... |
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ベロロンぎり 敵単体をベロで引き込んで剣できる |
Slurp Slash Reel in an enemy with tongue and slash with sword |
Slurp Cut Snag and Slash enemy |
MP: 2 Type: 体 Hits: Enemy |
★ウォーター 敵単体に水の魔法/水 |
★Water Water magic on an enemy / Water |
★Water Damage enemy w/ Water |
MP: 2 Type: 水 Hits: Enemy |
Frog must visit Spekkio at the Farthest Reaches of Time and unlock the ability to use magic to learn ★Water. |
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★ヒール 味方全体にHP回復/中 |
★Heal Recover HP for all allies / Mid |
★Heal Restore allies' HP (More) |
MP: 2 Type: N/A Hits: Allies |
ジャンプぎり 敵単体にジャンプぎり |
Jump Slash Jump slash an enemy |
Leap Slash Leap-slash an enemy |
MP: 4 Type: 体 Hits: Enemy |
★ウォータガ 敵全体に水の魔法/水 |
★Waterga Water magic on all enemies / Water |
★Water 2 Damage all enemies w/ Water |
MP: 8 Type: 水 Hits: Enemies |
★ケアルガ 味方単体にHP回復/大 |
★Curega Recover HP for an ally / Large |
★Cure 2 Restore ally's HP (Full) |
MP: 5 Type: N/A Hits: Ally |
The NA version is mistaken. Though the spell is powerful, it depends on magic power and won't fully heal unless Frog's magic power is high enough (around 40?). As far as I can tell, Frog's ★Curega is identical to Marle's. It may seem weaker in practice because Frog's magic power is lower. |
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かえるおとし 敵全体にHPが少ないほどダメージ |
Frog Drop Damage all enemies, more with lower HP |
Frog Squash Low HP = greater damage |
MP: 15 Type: 体 Hits: Enemies |
Ayla's Techniques | |||
キッス 味方単体にHP/小+ステータス回復 |
Kiss Recover HP / Small + Cure status for an ally |
Kiss HP(Some) & Status restored |
MP: 1 Type: N/A Hits: Ally |
まるまじろキック 敵単体にとびげり攻撃 |
Marumajiro Kick Dropkick attack on an enemy |
Rollo Kick Rollokick an enemy |
MP: 2 Type: 体 Hits: Enemy |
Marumajiro is an enemy name. To be consistent, the NA version name ought to be "Roly Kick", but it isn't. |
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ひっかきかみつき 敵単体にひっかき攻撃 |
Claw and Chomp Clawing attack on an enemy |
Cat attack A savage cat attack |
MP: 3 Type: 体 Hits: Enemy |
がんせきなげ 敵単体をなげとばす |
Rock Throw Hurl an enemy |
Rock Throw Stone an enemy |
MP: 4 Type: 体 Hits: Enemy |
Certain enemies are unthrowable, and Rock Throw will always miss them. |
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いろじかけ 敵単体にウフ~ン。アイテムをもらう |
Flirt Wow an enemy. Get an item. |
Charm Steal from enemy |
MP: 4 Type: - Hits: Enemy |
いろじかけ (irojikake) also means "Venus flytrap", but I think a more literal meaning is more appropriate here. ウワ~ン (UWA~N) isn't a word, it's more of a sexy giggle. I sort of... winged... the translation. |
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しっぽたつまき 自分のまわりの敵にたつまき攻撃 |
Tail Tornado Tornado attack on enemies around self |
Tail Spin Damage enemies w/ Tailspin |
MP: 10 Type: ※ Hits: Near |
Tail Tornado is special, because it's one of only two techniques in the game to inflict damage that is neither physical nor elemental (the other is Poyozo Dance). This means it can damage even foes that are immune to physical and null or absorb all elements (i.e., are supposed to be invincible), which is interesting, though not truly useful. |
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きょうりゅう 敵全体にHPが少ないほどダメージ |
Dinosaur Damage all enemies, more with lower HP |
Dino Tail Low HP = greater damage |
MP: 15 Type: 体 Hits: Enemies |
3だんキック 敵単体に3連続キック |
3-Stage Kick Series of three kicks on an enemy |
Triple Kick Damage enemy w/ Triple Kick |
MP: 20 Type: 体 Hits: Enemy |
Magus's Techniques | |||
★サンダガ 敵全体にかみなり魔法/天 |
★Thundaga Thunder magic on all enemies / Sky |
★Lightning2 Damage enemies w/ Lightning |
MP: 8 Type: 天 Hits: Enemies |
This is probably not the same as Crono's ★Thundaga, but Crono's magic isn't as easy to boost to match Magus's as Marle's and Lucca's are. |
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★アイスガ 敵全体に氷の魔法/水 |
★Icega Ice magic on all enemies / Water |
★Ice 2 Damage enemies w/ Ice |
MP: 8 Type: 水 Hits: Enemies |
This is not the same as Marle's ★Icega. At equal level and magic power, this version inflicts about 40-50% more damage. |
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★ファイガ 敵全体に火の魔法/火 |
★Figa Fire magic on all enemies / Fire |
★Fire 2 Damage enemies w/ Fire |
MP: 8 Type: 火 Hits: Enemies |
This is not the same as Lucca's ★Figa. At equal level and magic power, this version inflicts about 40-50% more damage. |
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★ダークボム 敵円はんいに暗黒ボム/冥 |
★Dark Bomb Darkness bomb on enemies in radius / Dark |
★Dark Bomb Damage enemies w/ Darkbomb |
MP: 8 Type: 冥 Hits: Zone |
★マジックバリア 味方単体の魔法防御力を上げる |
★Magic Barrier Raise an ally's magic defense |
★Magic Wall Ups ally's Mag. def |
MP: 8 Type: N/A Hits: Ally |
...by causing Barrier status, also provided by wearing a Prism Dress or using a Barrier Ball. |
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★ダークミスト 敵全体に暗黒魔法/冥 |
★Dark Mist Darkness magic on all enemies / Dark |
★Dark Mist Damage enemies w/ Darkmist |
MP: 10 Type: 冥 Hits: Enemies |
★Dark Mist is no more damaging than ★Dark Bomb. Use ★Dark Bomb whenever the enemies are grouped together. |
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★ブラックホール 敵円はんいに生死のせんたく |
★Black Hole Life or death selection for enemies in radius |
★Black Hole Power of Life/Death |
MP: 15 Type: - Hits: Near |
★Black Hole is an instant death attack on all enemies near the caster. Any enemies that avoid dying outright are unaffected. |
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★ダークマター 敵全体に最強暗黒魔法/冥 |
★Dark Matter Ultimate darkness magic on all enemies / Dark |
★DarkMatter Black magic damage |
MP: 20 Type: 冥 Hits: Enemies |
3-Person Techniques | |||
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Crono + Marle + Lucca | |||
ミックスデルタ 敵全体に天火水のぶっつけ魔法/冥 |
Mix Delta Fierce Sky/Fire/Water magic strike on all enemies / Dark |
Delta Force Elemental damage / multiple |
Type: 冥 Hits: Enemies |
Crono: ★Thungada (8 MP) | Marle: ★Icega (8 MP) | Lucca: ★Figa (8 MP) | |
Crono + Marle + Robo | |||
キープアレイズ 味方全体に1回だけ戦闘不能自動回復 |
Keep Araise Autorecover from incapacitation once only for all allies |
Lifeline Revive / restore allies once |
Type: N/A Hits: Allies |
Crono: Whirlslash (2 MP) | Marle: ★Araise (15 MP) | Robo: Laser Whirl (3 MP) | |
The automatic recovery is once per casting, so you can recast to renew the effect. Low-level playthroughs typically depend on this later on. Amount healed when reviving is exactly the revived character's magic power times five. |
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Crono + Marle + Frog | |||
アークインパルス 敵単体に氷の魔法剣ジャンプぎり/水 |
Arc Impulse Ice sword magic jump slash on an enemy / Water |
Arc Impulse Attack w/ Ice Slash |
Type: 水 Hits: Enemy |
Crono: Full-Power Slash (4 MP) | Marle: Icega (8 MP) | Frog: Jump Slash (4 MP) | |
Crono + Marle + Ayla | |||
ファイナルキック 敵単体に天と水のぶっつけキック/冥 |
Final Kick Fierce Sky and Water kick on an enemy / Dark |
Final Kick Attack w/ Final Kick |
Type: 冥 Hits: Enemy |
Crono: ★Thundaga (8 MP) | Marle: ★Icega (8 MP) | Ayla: 3-Stage Kick (20 MP) | |
Crono + Lucca + Robo | |||
ファイガサークル クロノぶんまわし炎ぎり/火 |
Figa Circle Fierce revolving Crono flame slash / Fire |
Fire Zone Crono's Fire Zone |
Type: 火 Hits: Near (Robo) |
Crono: Full-Power Slash (4 MP) | Lucca: ★Figa (8 MP) | Robo: Laser Whirl (3 MP) | |
Crono + Lucca + Frog | |||
デルタストーム 敵全体に天火水のぶっつけ魔法/冥 |
Delta Storm Fierce Sky/Fire/Water magic strike on all enemies / Dark |
Delta Storm Elemental attack / multiple |
Type: 冥 Hits: Enemies |
Crono: ★Thundaga (8 MP) | Lucca: ★Figa (8 MP) | Frog: ★Waterga (8 MP) | |
Crono + Lucca + Ayla | |||
ガトリングキック 敵単体に天と火のぶっつけキック/冥 |
Gatling Kick Fierce Sky and Fire kick on an enemy / Dark |
Gatling Kick Attack w/ Gatling Kick |
Type: 冥 Hits: Enemy |
Crono: ★Thundaga (8 MP) | Lucca: ★Figa (8 MP) | Ayla: 3-Stage Kick (20 MP) | |
Crono + Robo + Frog | |||
トリプルアタック 敵単体に3人アタック |
Triple Attack 3-person attack on one enemy |
Triple Raid Delta Attack |
Type: 体 Hits: Enemy |
Crono: Whirlslash (2 MP) | Robo: Robo Tackle (4 MP) | Frog: Slurp Slash (2 MP) | |
X-Slash with Robo thrown in for good measure. |
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Crono + Robo + Ayla | |||
ビックトルネード 敵全体に3人回転たつまき/冥 |
Big Tornado 3-person tornado whirl on all enemies / Dark |
Twister Trio Whirl / multiple |
Type: 冥 Hits: Enemies |
Crono: Whirlslash (2 MP) | Robo: Laser Whirl (3 MP) | Ayla: Tail Tornado (10 MP) | |
"Big" ought to be ビッグ, not ビック, but I'm pretty sure it's what they meant. Apparently ビックトルネード is also a ranged attack for a character in a fighting game called "Fighter's History", and the only English guide I've been able to find calls it "Big Tornado". Both the move and the button combination strongly resemble Ryu's Hadoken from "Street Fighter II". In fact, the whole game was so much like SF2 that Copcom sued for copyright infringement (but lost). |
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Crono + Frog + Ayla | |||
3じげんアタック 敵単体に3人クロスアタック |
3-D Attack 3-person cross attack on one enemy |
3D Attack Delta Attack |
Type: 体 Hits: Enemy |
Crono: Whirlslash (2 MP) | Frog: Slurp (2 MP) | Ayla: 3-Step Kick (20 MP) | |
X-Slash with Ayla thrown in for good measure. |
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White Stone + Marle + Lucca + Ayla | |||
ポヨゾーダンス 敵全体に?魔法+『こんらん』 |
Poyozo Dance ? Magic + Confusion on all enemies |
PoyozoDance Damage w/ ? Magic & Chaos |
Type: ※ Hits: Enemies |
Marle: Taunt (1 MP) | Lucca: Hypno Soundwave (1 MP) | Ayla: Tail Tornado (10 MP) | |
Poyozo Dance is special, because it's one of only two techniques in the game to inflict damage that is neither physical nor elemental (the other is Ayla's Tail Tornado). This means it can damage even foes that are immune to physical and null or absorb all elements (i.e., are supposed to be invincible), not that there's any real purpose to doing so. |
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Black Stone + Marle + Lucca + Magus | |||
ダークエターナル 敵全体に超最強暗黒魔法/冥 |
Dark Eternal Transultimate darkness magic on all enemies / Dark |
DarkEternal Ultimate Dark Bomb |
Type: 冥 Hits: Enemies |
Marle: ★Icega (8 MP) | Lucca: ★Figa (8 MP) | Magus: ★DarkMatter (20 MP) | |
Gold Stone + Marle + Robo + Frog | |||
グランドリーム 『新生グランドリオン』の敵全物理 |
Grandream The all-enemy physical of the Reborn Grandleon |
Grand Dream Phys. Att. w/ NewMasamune |
Type: 体 Hits: Enemies |
Marle: ★Araise (15 MP) | Robo: Heal Beam (3 MP) | Frog: Frog Drop (15 MP) | |
Like Frog's Frog Drop, Grandream inflicts damage proportional to how badly Frog is hurt. Frog MUST have the Grandleon equipped to use Grandream. Interesting that Marle and Robo contribute healing techniques.... |
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Blue Stone + Lucca + Robo + Magus | |||
オメガフレア 敵全体に最大出力レーザー/冥 |
Omega Flare Maximum-output laser on all enemies / Dark |
Omega Flare Ultimate Laser |
Type: 冥 Hits: Enemies |
Lucca: ★Flare (20 MP) | Robo: Laser Whirl (3 MP) | Magus: ★Dark Bomb (8 MP) | |
Silver Stone: Robo + Frog + Ayla | |||
ストライクスピン 敵単体にたつまきジャンプぎり |
Strike Spin Tornado jump-slash on one enemy |
Spin Strike Damage w/ Whirl Jump Cut |
Type: 体 Hits: Enemy |
Robo: Robo Tackle (4 MP) | Frog: Jump Slash (4 MP) | Ayla: Tail Tornado (10 MP) | |
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